Category: XBox

  • Bungie confirms XBox 360 backward compatibility for Halo 2

    Over on Bungie.net Frankie completes his report on the Tokyo Game Show. He confirms backward compatibility for Halo 2 on the XBox 360, and states that there will be more details on this topic coming soon. He also alludes to a built-in game on the new console. Finally, he tells us that there may be…

  • Project Gotham Racing 3 Screenshot

    Major Nelson points to this from Bizzare Creations relating to a screenshot they posted of Project Gotham Racing 3 – which will run on the XBox 360. Many people couldn’t believe the image, which can be seen on Major Nelson’s blog. It looks so real, it looks like a photograph! But apparently, it is in…

  • AnandTech compares the XBox 360 and the PS3

    Anandtech have a discussion comparing the XBox 360 with the PS3 (mentioned by Major Nelson). The article is quite lengthy, and goes into some detail on the comparisons between the two consoles. They think that it will take some time for developers to take advantage of the two different architectures. This means shifting to true…

  • NVIDIA technology licensed by Microsoft for XBox 360 to assist backwards compatibility

    Eurogamer are reporting that Microsoft have licenced technology from NVIDIA to assist with backwards compatibility for the XBox 360. Since the original XBox used an NVIDIA GPU, while the XBox 360 uses an ATI chipset, this was always going to be one of the main problems in getting backwards compatibility to work. Microsoft seem to…

  • Major Nelson tries out Halo 2 on an Xbox 360

    HBO reports that Major Nelson has tried out Halo 2 on an XBox 360 – and he couldn’t tell the difference 🙂 The man himself talks about it on his blogcast of the 12th of June.

  • Ars Technica continues their inspection of the Xenon CPU

    In the second part of their article on the Xenon CPU that will power the XBox 360, Ars Technica delve into the technical details of the three cores within the CPU, discussing the potential impact their design will have on the performance of games written for the next-gen console. The article highlights that the design…

  • Ars Technica discusses details of the XBox 360’s Xenon processor

    Major Nelson points out this article on Ars Technica that delves into the innards of the Xenon processor which will power the XBox 360. The article talks mainly about procedural synthesis, which is essentially using the CPU to generate vertex data for the GPU in real-time based on higher-level descriptions of objects that take up…

  • Xbox360.com has been updated

    The Xbox 360 web site has been updated. The interface is now more interactive and encourages you to explore and experiment. Among the things that you can find include downloadable images of the console and the controller, as well as other promotional images. More interestingly there is a new video segment featuring J Allard that…

  • Neon lightsynth to be included in XBox 360

    The XBox 360 is to include the Neon lightsynth from Llamasoft – a name which might be familiar to gamers who grew up in the 1980s 🙂 I believe that we got a preview of this in the MTV special, where there were large screens behind the bands that played in the show, and these…

  • XBox 360 backward compatibility will not require re-compilation

    According to Major Nelson, the backwards compatibility for the XBox 360 will not require re-compilation, nor will it require purchasing a new version of the games. Apparently the goal is that every XBox game will work on XBox 360. What this says to me is that backwards compatibility will be implemented through emulation. Now, they…